Tuesday 22 February 2011

Video Game Companys

The make up of a video game company:

1. Publishers: In charge of funding and checking ideas for possible copyright infringements.
2. Design Team: Includes developers and artists who create initial concept artwork and animation rigs etc.
3. Production: Designs the tools etc.
4. Retail distributors: These people work with marketing the game and releasing it to the retail industry.
5. Hardware: Works with the software, converting to platforms, like the iphone or consoles.

Within the company sections there are sub-sections, people who are specialists in the more precise areas, for example; game designers, level designers, character artists etc. Some company section workers break off from the team, creating their own companies or transferring to a different company, the most prominent example probably being the Activision workers that created their new company, Atari. The UK is the 3rd most prominent software designer in the world, after Japan and America. It houses 23 of the 100 most successful design studios in the world, it is a country that created Tomb Raider, Grand Theft Auto and Fable. A game designer has a certain amount of work to complete within the deadline, if the designer does not complete the work within the allotted time, the whole team will be let down and the game will be delayed further.

Charcter Designers in the West, do not have this title originally taken from the Japanese (Tetsuya Nomura etc.), instead, the closest job titles would be; Concept Artist, Character Artist and Art Director.

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