Tuesday 22 February 2011

The Endless Forest- Recieving Information from the Creators!

I got in touch with the designers of 'The Endless Forest' (Tale of Tales) via 'The Endless Forest' Forum pages, they replied to my original post enquiring after the roles of the production staff and about their software:

ORIGINAL POST:


Hi, I would like some information about The Endless Forest for my degree if possible?
I need to know how many people were involved in the making of the game, what areas there were in the design process (character design etc.)? What software did Tale of Tales use to create the game? And where do you begin when creating a game?

Any information would be greatly appreciated, thankyou for your help. Smile

REPLY:

The software we used is Quest3D.

The first thing we created was a prototype with temporary assets. Then we decided to produce the game in stages and raised funding for stage one. The important aspect of stage one was to finalize the game and publish it so people could play it, even if it was very minimal.

CREDITS:

DESIGN & DIRECTION
Auriea Harvey & Michaël Samyn

CHARACTER DESIGN
Lina Kusaite

3D ARTWORK
Auriea Harvey
Ringtail Studios

ANIMATIONS
Laura Raines Smith

SOUND
Jan Verschoren

MUSIC
Gerry De Mol

PROGRAMMING
Michaël Samyn
Ronald Jones



THANKS TO
Ferry Marcelis for excellent technical support
Steve Clement and Marc Morocutti for taking care of the server
Diego Cadenas for the Bass audio interface system
Nicolas Fouarge for technical advice
Deer DuDes Guild for French translation
Sebastian "Mafutrct" Heuchler and Susanne Laws for German translation
Picy for the Hungarian translation

SPONSORS
Musée d'Art Moderne Grand-Duc Jean
Vlaams Audiovisueel Fonds
Design Vlaanderen
Entropy8Zuper!

Tale of Tales site: http://www.tale-of-tales.com/

No comments:

Post a Comment